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Tito Pagán
Tito Pagán
3D Content and Motion
Redmond, United States

Summary

Hi and Welcome!
My career growth and focus has been nurtured largely by technical and creative challenges from interior design first and then video game studios. Resulting in skills and workflows for creating compelling, interactive art assets that are efficient and meet technical requirements for real-time or video rendering. After a recent 4 year hiatus from corporate work to pursue sculpting and to raise children, I'm back in the saddle in 2019 with animation as my main center of activity.

Skills

Digital SculptingCharacter ModelingCharacter AnimationArchitectural DesignUV Mapping

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter

Reel